If you like my content please follow & support my little channels and if possible donate to my little paypal address to keep on motivated doing new generation mods for Warcraft II. Https: ///dannyldd OR https: //I usually test those mods around since a couple of years already there. If you have any feedback to deliver, I would appreciate that is given better off in either my twitch or youtube channels: Several other audio/visual enhancements that come out from DAIFE/Insane edition (other of my war2 public mods that can be found in the first link above). If you DON'T want to wait for a tutorial and you're smarter than casual PC user, you can take a look into this video demostration I did to build Human04 map from the mod, to use the tileset on it's most recent versions: I may make a video on the future explaining more about this tileset. Forest v3, Dungeon v1 and Swamp v1.ĭungeon tileset is NOT intended to be used for custom maps that you play around but needs a bit better explanation on how to use alongside your map editor. 3 new warcraft 2 tilesets that attempt to get as close as I could to the warcraft 1 tilesets looking. All thanks to Edo-gorod/Mistral for his contribution to WARCRAFT II.įeatures better off listed in: https: ///index.php/topic,6127.0.html ![]() Ai_fix delivers several new era features that make computer smarter in several ways. One of them is ai_fix plugin incorporated to the mod. New generation modding features included into this mod for warcraft 2. It's a remake from Warcraft 1 plot, mission maps and content all together in a Warcraft 2 mod, september 2022.ĭemo alpha version 1.0 already available in: įirst demo playthrough: https: //Second demo playthrough: https: //The mod is NOT intended to be a 100% replication of Warcraft 1 but to add up several features that I like from Warcraft 1,2 and 3. This is a new mod I'm looking up to complete. But this does lead me to wonder - what mods would you all recommend? What mods do you think essential for a good WoW session? How many mods do you use and which ones would you find the game hard to play without? Tell me your secrets.Hello there. Weak Auras is one I often miss and consider adding back in - maybe I should, maybe it’s best to keep my UI as unmodified as possible. ![]() And with Dragonflight bringing a lot of UI changes, I don’t know that I feel like I’ll need to do more than keep boss mods up to date if I get back into raiding with my friendly raid group.īut the world does not revolve around me and my whims, and I’m fully aware that a lot of players really like, or even need, a fairly extensive array of mods to get the most out of their gameplay. Of course, I’m not main tanking, raid leading, or healing anymore, and most of the time I’m playing solo or in a small group so there’s less need for a really customized UI. Nowadays, I don’t think I’ve used a mod in retail WoW in the past two years aside from DBM when I was raiding. Then there was the whole thing with Overwolf buying Curseforge and I just sort of fell off of the mod wagon. ![]() I say used to because as I went along, it got more and more annoying to have to spend a couple of hours tracking down the mods I used every time there was a patch. Not just stuff like Deadly Boss Mods and various threat meters, DPS meters, and the like - my UI was a heavily altered TukUI, and I made heavy use of mail mods, even a mod to make quest text easier to read. I used to heavily modify my WoW when I was raiding.
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